We build unforgettable worlds where every design decision serves the story. Horror, mystery, and dread — crafted with intention.
A first-person psychological horror game set inside an abandoned factory. No weapons. No combat. Five unique threats, one night, and a factory that does not want you to leave.
We are a focused studio. One game. All in. Crafted with care from India.
A first-person psychological horror game set inside an abandoned factory. No weapons. No combat. Just you, the dark, and what lives inside it.
ASHUCHI is built around one core idea: fear should mean something.
We are not building jump scares. We are not building gore. We are building a game where the dread is atmospheric, slow, and deeply tied to the world you are exploring. Every room, every sound, every threat — it all connects to a larger truth the game wants you to discover.
The factory is the experience. Navigating it, surviving it, understanding it — that is the game.
You are alone. Five distinct threats move through the factory — each with completely different behavior that demands a completely different response from you.
Some hunt by sound. Some react to light. Some do not move at all, and that stillness is what makes them dangerous. No weapons. No combat. Only observation, patience, and the knowledge you earn by surviving long enough to learn.
ASHUCHI rewards players who think — not players who run.
Audio is not just ambience — it is information. What you hear tells you where threats are, what state they are in, and how much time you have left.
The story does not interrupt gameplay. It lives inside it — in the environment, the layout, the behavior of every threat. The more you pay attention, the more the factory reveals.
Surviving the night is one ending. But there is another — one that demands more than staying alive. The choice you make determines the kind of player you are.
NineAct Games is an independent game studio based in India. We are storytellers first — every mechanic, every system, every line of dialogue serves the emotional truth of the game.
We believe that horror is at its most powerful when it is personal. When the fear comes not from what jumps out of the darkness, but from what the darkness reveals about the world — and about you.
We are building ASHUCHI: Curse of Greed — a psychological horror game that asks a simple, devastating question: can the guilty ever truly be forgiven?
Made in Unreal Engine 5. Made in India. Made with intention.